List of TF2 Soundscapes - Valve Developer Community (2024)

List of TF2 Soundscapes - Valve Developer Community (1)

<Team Fortress 2 Level Creation

Contents

  • 1 Generic
  • 2 2Fort
  • 3 Badlands
  • 4 BarnBlitz
  • 5 Cactus Valley
  • 6 ColdFront
  • 7 Deathpit
  • 8 DoubleCross
  • 9 Dustbowl
  • 10 Egypt
  • 11 Goldrush
  • 12 Gorge
  • 13 Granary
  • 14 GravelPit
  • 15 Halloween
  • 16 Foundry
  • 17 Hellfire
  • 18 HighTower
  • 19 Hydro
  • 20 Mercenary Park
  • 21 Lakeside
  • 22 Lumberyard
  • 23 Mannworks
  • 24 Medieval
  • 25 Moonbase
  • 26 Mountain Lab
  • 27 Nightfall
  • 28 Nucleus
  • 29 Pipeline
  • 30 Powerhouse
  • 31 Ravine
  • 32 Rottenburg
  • 33 Sawmill
  • 34 Soho
  • 35 ThunderMountain
  • 36 Upward
  • 37 Viaduct
  • 38 Brickyard
  • 39 Well

Here is a list of 153 soundscapes for use in Team Fortress 2. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.

Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.

Preview videos of these soundscapes can be found here and here.

Generic

NameDescriptionDSPPosition NumberPosition Description
tf2.respawn_roomFaint sounds of machinery whirring in the distance, and occasional locker room sounds.

1

0Machine hum.
tf2.general_ambientNormal, quite ambient, with outdoor and indoor sounds combined in the distance.

1

soundscapes.txt

2Fort

NameDescriptionDSPPosition NumberPosition Description
2fort.UndergroundA less noisy version of Underground2. Small beeps and occasional machinery whirs can be heard.

1

0Machine humming.
1Computer Tape
2Computer Working
3Computer Tape 2
4Command Center
5Printer
2fort.Underground2A stronger version of Underground1. More beeps, computer modem crackling, and deep machine ambience can be heard.

1

0Machine humming.
1Machine humming.
2Computer tape.
3Computer tape.
4Command center.
5Printer.
2fort.OutdoorPondWater moving along with crickets to accommodate the sounds.

1

0Sounds of birds and crows.
1An idle train engine.
2Idle car engine.
2fort.OutdoorFortBirds chirping and occasional farm equipment sounds.

1

0Sounds of birds and crows.
1Outdoor factory ambience.
2fort.IndoorSame as OutDoorFort, however deeper in ambience, and more wood creaking sounds.

1

soundscapes_2fort.txt

Badlands

NameDescriptionDSPPosition NumberPosition Description
Badlands.InsideEchoing rocks hitting the ground, while small machinery sounds in the distance.

1

1Machine humming.
2Computer noises.
3Machine humming.
4Computer noises.
Badlands.OutsideSoup cans rattling from the wind, and occasional dog barking including wind.

1

Badlands.OutsideInteriorSame as outside, except the sounds from the outside sound more echoed, and slight machinery whirs.

1

soundscapes_badlads.txt

BarnBlitz

NameDescriptionDSPPosition NumberPosition Description
barnblitz.insideVery quiet, ambient indoors noise.

1

barnblitz.outsideHeavy wind whirring, snow.

1

soundscapes_barnblitz.txt

Cactus Valley

NameDescriptionDSPPosition NumberPosition Description
CactusV.RespawnAUnderground ambience and computer noises.

1

1Computer noises.
CactusV.RespawnBIdentical to RespawnA.

1

CactusV.InsideSounds of wind.

1

CactusV.OutsideSounds of wind with animal noises.

1

soundscapes_cactusvalley.txt

ColdFront

NameDescriptionDSPPosition NumberPosition Description
stormfront.UndergroundSounds of machinery and computers.

1

2Computer noises.
3Machine humming.
4Computer noises.
5Alarm loop.
stormfront.OutsideSounds of wind with random gusts.

1

soundscapes_cp_coldfront.txt

Deathpit

NameDescriptionDSPPosition NumberPosition Description
Deathpit.RespawnASounds of ambient underground noise and computers.

1

1Computer noises.
Deathpit.RespawnBIdentical to RespawnA.

1

1Computer noises.
Deathpit.InsideWind blowing and some minor wood creaking.

1

Deathpit.OutsideWind blowing, plants rustling, animal noises, and computer noises.

1

1Computer noises.
2Fluorescent lighting hum.
5Computer noises.

soundscapes_deathpit.txt

DoubleCross

NameDescriptionDSPPosition NumberPosition Description
DoubleCross.InsideLight hum and general indoors ambience.

1

DoubleCross.OutsideWind blowing and animal noises.

1

soundscapes_doublecross.txt

Dustbowl

NameDescriptionDSPPosition NumberPosition Description
Dustbowl.OutdoorsCrickets chirping, and sounds of wind through low pass areas. Also some minor wood creaking.

1

Dustbowl.IndoorsSame as above, but has a more echo feeling, and occasional rocks falling.

1

soundscapes_dustbowl.txt

Egypt

NameDescriptionDSPPosition NumberPosition Description
Egypt.OutdoorGentle wind and outdoors ambience.

1

Egypt.IndoorLight indoor ambience.

1

soundscapes_egypt.txt

Goldrush

NameDescriptionDSPPosition NumberPosition Description
Goldrush.DeepInsideA loud buzzing sound mixed with machinery humming.

1

Goldrush.OutsideSounds of wind, and a bird cawing in the distance.

1

Goldrush.InsideSounds of wind flowing through the insides of buildings, along with faint metal clanking.

1

soundscapes_goldrush.txt

Gorge

NameDescriptionDSPPosition NumberPosition Description
Gorge.OutsideBirds and general outdoors ambience.

1

0Occasional sound of birds.
Gorge.InsideMachine hums and general indoor ambience.

1

0Machine humming.
1Machine humming.
2Machine humming.
3Machine humming.
4Machine humming.
5Machine humming.
6Machine humming.

soundscapes_gorge.txt

Granary

NameDescriptionDSPPosition NumberPosition Description
Granary.OutsideMachine humming but with a slight echo, and occasional squeaks.

1

0Often sounds of cows and birds.
1Outdoor factory ambience.
2Often sounds of cows and birds.
3Outdoor factory ambience.
Granary.InsideMachine humming.

1

soundscapes_granary.txt

GravelPit

NameDescriptionDSPPosition NumberPosition Description
GravelPit.OutsideIdentical to Granary Outside.

1

0Often sounds of birds.
GravelPit.InsideMachine humming.

1

soundscapes_gravelpit.txt

Halloween

NameDescriptionDSPPosition NumberPosition Description
Halloween.OutsideSounds of wind and crickets. Random crow, owl, wolf sounds in the distance, and random whisper sounds.

1

Halloween.InsideSounds of wind and random wind gusts. Random creaks and whisper sounds.

1

Halloween.UnderworldSounds of wind and random wind gusts. Random screams, thunder, and rumbles.

26

Halloween.hellRandom screams, thunder, and rumbles.

26

Halloween_sf14.OutsideDesert sounds with owls, wolves, crows, and wind gusts.

1

Halloween_sf14.InsideUnderground ambience with wind noises and random creaking.

1

soundscapes_halloween.txt

Foundry

NameDescriptionDSPPosition NumberPosition Description
harbor.inside_blue_spawn_01Ambient industrial noises.

2

harbor.inside_blue_spawn_02Identical to harbor.inside_blue_spawn_01.

2

harbor.inside_blue_spawn_03Identical to harbor.inside_blue_spawn_01.

2

harbor.inside_blue_hqSame as harbor.inside_blue_spawn_01, but with sounds of machinery added and a larger size DSP setting.

4

harbor.inside_blue_ex_01Light industrial ambience.

2

harbor.inside_blue_ex_02Light industrial ambience with a rattling noise.

2

harbor.inside_blue_ex_03Light industrial ambience with a repetitive pounding sound.

2

harbor.indoor_blue_fuelLight industrial ambience.

3

harbor.outdoor_blueLight industrial ambience.

1

harbor.inside_red_spawn_01Identical to harbor.inside_blue_spawn_01.

2

harbor.inside_red_spawn_02Identical to harbor.inside_blue_spawn_01.

2

harbor.inside_red_hqIdentical to harbor.inside_blue_hq.

4

harbor.inside_red_spawn_03Identical to harbor.inside_blue_spawn_01.

2

harbor.inside_red_ex_01Identical to harbor.inside_blue_ex_01.

2

harbor.inside_red_ex_02Identical to harbor.inside_blue_ex_02.

2

harbor.inside_red_ex_03Identical to harbor.inside_blue_ex_03.

2

harbor.outdoor_redIdentical to harbor.outdoor_blue.

1

harbor.indoor_red_fuelIdentical to harbor.indoor_blue_fuel.

3

harbor.outdoor_centralIndustrial ambience with random sounds of cars and trains.

1

soundscapes_harbor.txt

Hellfire

NameDescriptionDSPPosition NumberPosition Description
Hellfire.InsideIndoor ambience and a light hum.

1

0Waterfall.
2Computer noises.
3Boiler.
4Command center ambience.
6Computer noises.
7Boiler.
Hellfire.OutsideCovered

1

0Command center ambience.
Hellfire.OutsideSounds of wind with dogs barking and owls hooting randomly.

1

0Computer noises.
1Computer noises.

soundscapes_hellfire.txt

HighTower

NameDescriptionDSPPosition NumberPosition Description
HighTower.Inside

1

HighTower.Outside

1

soundscapes_hightower.txt

Hydro

NameDescriptionDSPPosition NumberPosition Description
Hydro.OutsideSame as Granary and GravelPit Outside.

1

0Sounds of birds.
Hydro.InsideMachine humming with slight machine whirs in the background.

1

soundscapes_hydro.txt

Mercenary Park

NameDescriptionDSPPosition NumberPosition Description
Lair.VisitorsCenterSpawnBlue

137

0Often weird voices and laugher.
Lair.VisitorsCenterSpawnBlueLightJungle

137

Lair.JungleLight

137

0Frogs ambience loop.
Lair.JungleUnderGround

137

Lair.JungleUndergroundLightJungle

137

Lair.Jungle

139

0Electric perimeter fence.
1Electric perimeter fence.
2Electric perimeter fence.
3Electric perimeter fence.
4Electric perimeter fence.
5Electric perimeter fence.
6Frogs ambience loop.
7Frogs ambience loop.
Lair.JungleCap1InteriorTransition

137

0AC vent.
1Fluorescent lighting hum.
Lair.Cap1Underground

137

Lair.Cap1SpawnBlue

137

Lair.Cap1

139

0Close-up water waves.
1Close-up water waves.
2Waterfall.
3Close-up waterfall.
4Close-up waterfall.
5Close-up waterfall.
Lair.Cap1Cap2Transition

139

0Waterfall.
1Close-up waterfall.
Lair.Cap2SpawnRed

138

Lair.Cap2SpawnBlue

137

Lair.Cap2

138

0Moving fan.
1Electronic computer beeping.
2Electronic computer beeping.
3Weird radar sounds.
4Rough boiler.
5Smooth boiler.
6Weird radar sounds.
7Fluorescent lighting hum.
Lair.Cap3SpawnRed

137

Lair.Cap3

138

0Moving fan.
1Electronic computer beeping.
2Electronic computer beeping.
3Weird radar sounds.
4Electronic computer beeping.
5Weird radar sounds.
6Electronic computer beeping.
7Electronic computer beeping.
Lair.Cap3Inside

137

0Weird radar sounds.
2Electronic computer beeping.
3Electronic computer beeping.
4Weird radar sounds.
Lair.Cap3Duct

137

Lair.Cap3Vista

137

0Highly echoing water dripping.

soundscapes_lair.txt

Lakeside

NameDescriptionDSPPosition NumberPosition Description
Lakeside.OutsideWind noises and rocks falling randomly.

1

Lakeside.WoodWind noises and wood creaking.

1

Lakeside.LakeWind noises, wind chimes, and water running.

1

Lakeside.Inside_bluGusting wind noises, indoors ambience, and light humming.

1

Lakeside.InsideIndoors ambience and a small fire.

1

Lakeside.TempleIndoors ambience, sounds of water, and a small fire.

1

Lakeside.CaveIndoors ambience and rocks falling randomly.

1

soundscapes_lakeside.txt

Lumberyard

NameDescriptionDSPPosition NumberPosition Description
Lumberyard.InsideVery quiet, ambient indoors noise.

1

Lumberyard.OutsideBirds chirping, along with some wind.

1

soundscapes_lumberyard.txt

Mannworks

NameDescriptionDSPPosition NumberPosition Description
Mannworks.RespawnAmbient underground noise with computers working.

1

1Computer noises.
2Computer noises.
Mannworks.InsideWoodOutdoor ambience and wood creaking from wind.

1

Mannworks.InsideCellarsAmbient indoor noise and wind.

1

Mannworks.OutsideAmbient outdoor noise, birds singing, and crow and owl noises.

1

soundscapes_mannworks.txt

Medieval

NameDescriptionDSPPosition NumberPosition Description
Medieval.OutsideSounds of a medieval battle with falcons and thunder.

21

Medieval.InsideSounds of a medieval battle.

1

soundscapes_medieval.txt

Moonbase

NameDescriptionDSPPosition NumberPosition Description
Moonbase.OuterspaceSpace ambience with random bangs and rumbles.
Moonbase.UndergroundIndoors ambience with random bangs and rumbles.

18

soundscapes_moonbase.txt

Mountain Lab

NameDescriptionDSPPosition NumberPosition Description
mountainlab.InsideIndoors ambience with sounds of wind and rain.

1

mountainlab.Outside1Forest ambience with random animal noises and rain.

1

mountainlab.Outside2Forest ambience with random animal noises, rain, and gentle wind.

1

mountainlab.Outside3Forest ambience with random animal noises, rain, and gentle wind.

1

mountainlab.entranceForest ambience with random animal noises, rain, gentle wind, and machines humming.

1

mountainlab.BluspawnWaterfall with rain and wind.
mountainlab.CpointWind and machines humming.

1

soundscapes_mountainlab.txt

Nightfall

NameDescriptionDSPPosition NumberPosition Description
Nightfall.OutdoorsOutdoors, forest ambience with a waterfall and rain.

1

Nightfall.IndoorsAmbient indoors noise with sounds of a waterfall.

1

Nightfall.CavernAmbient underground noise with sounds of a waterfall and random dripping.

1

soundscapes_nightfall.txt

Nucleus

NameDescriptionDSPPosition NumberPosition Description
Nucleus.InsideAmbient underground and indoors noise with 'snapping' electical sounds.

1

Nucleus.OutsideAmbient underground, indoors, and outdoors noise with sounds of electricity.

1

soundscapes_nucleus.txt

Pipeline

NameDescriptionDSPPosition NumberPosition Description
Chariots.InsideAmbient indoors noise with a light humming.

1

Chariots.OutsideAmbient outdoor desert noise with wind and random dog barking and owl hooting.

1

soundscapes_pipeline.txt

Powerhouse

NameDescriptionDSPPosition NumberPosition Description
Powerhouse.Inside

1

Powerhouse.InsideRed

1

0An idle train engine.
1Turbine.
2Turbine.
3Turbine.
4Turbine.
5Turbine.
6Turbine.
Powerhouse.InsideBlue

1

0An idle train engine.
1Turbine.
2Turbine.
3Turbine.
4Turbine.
5Turbine.
6Turbine.
Powerhouse.Transition

1

Powerhouse.Outside

1

0Waterfall.

soundscapes_powerhouse.txt

Ravine

NameDescriptionDSPPosition NumberPosition Description
Ravine.InsideAmbient indoors and underground noise with a light humming.

1

Ravine.OutsideAmbient outdoor desert noise with wind and random dog, owl, hawk, warbler, and crow sounds.

1

soundscapes_ravine.txt

Rottenburg

NameDescriptionDSPPosition NumberPosition Description
Rottenburg.TownAmbient noise with random dog, crow, owl, and dove sounds, wind noise, and sounds of a moat.

21

0Water noises.
1Windy interior.
2Windy interior.
Rottenburg.AlcoveAmbient noise with random dog, crow, and dove sounds.

1

Rottenburg.ClearingAmbient noise with random bird sounds.

21

Rottenburg.SpawnAmbient indoor and underground noise with a light humming.

17

soundscapes_rottenburg.txt

Sawmill

NameDescriptionDSPPosition NumberPosition Description
Sawmill.DeepInsideVery quiet, ambient indoors noise.

1

Sawmill.InsideDistant rain, lights buzzing.

1

Sawmill.InsideNoLightsDistant rain, some thunder.

1

Sawmill.InsideWaterfallDistant rain, splashing water.

1

Sawmill.OutsideRain and wind.

1

soundscapes_sawmill.txt

Soho

NameDescriptionDSPPosition NumberPosition Description
soho_genericAmbient outdoor noise with random sounds of cars, people, dogs, helicopters, and sirens.

21

soho_squareAmbient outdoor noise with random sounds of cars, dogs, helicopters, and sirens.

21

underground_sohoAmbient indoor noise and water leaking with random creaking sounds.

5

0Leaking water.
1Fluorescent lighting hum.
2Industrial indoor ambience.
3Leaking water.
4Fluorescent lighting hum.
5Industrial indoor ambience.
soho_indoorAmbient outdoor noise with a light humming.

11

soundscapes_soho.txt

ThunderMountain

NameDescriptionDSPPosition NumberPosition Description
ThunderMountain.InsideCalm inside ambiance and fan whirring

1

ThunderMountain.OutsideFlowing water and wind sounds, birds calling, hollow buzzing

1

soundscapes_thundermountain.txt

Upward

NameDescriptionDSPPosition NumberPosition Description
Upward.OutsideAmbient outdoor desert noise with wind and random gusts.

1

Upward.InsideAmbient desert indoor noise.

1

soundscapes_upward.txt

Viaduct

NameDescriptionDSPPosition NumberPosition Description
viaduct.InsideAmbient indoors and underground noise with a light humming and high-pitched distant wind noise.

1

Viaduct.OutsideAmbient outdoor noise with wind and random owl and shutter sounds.

1

soundscapes_viaduct.txt

Brickyard

NameDescriptionDSPPosition NumberPosition Description
warehouse.inside_spawn_intAmbient indoors and underground noise with a light humming.

17

warehouse.inside_spawn_foyerAmbient indoors and outdoor noise with a light humming, sounds of a city, and random seagull and car sounds.

18

1Car horns and cars passing by.
4Often sounds of seagulls.
6Outdoor industrial warehouse ambience.
7Outdoor harbor ambience.
warehouse.outsideAmbient outdoor noise with sounds of a city, and random seagull, train and car sounds.

1

0Occasional train ambience.
1Outdoor industrial warehouse ambience.
2Car horns and cars passing by.
3Often sounds of seagulls.
4Often sounds of seagulls.
5Ship horns.
6Outdoor industrial warehouse ambience.
7Outdoor harbor ambience.
warehouse.inside_mainhallAmbient indoors noise with a light humming, sounds of a city, and random seagull and car sounds.

25

0Sounds of seagulls.
1Often car horns.
2Often car horns.
3Often car horns.
4Often car horns.
6Outdoor industrial warehouse ambience.
7Outdoor harbor ambience.
warehouse.inside_boilersAmbient indoors and outdoor noise with a light humming, sounds of a city, and random car sounds.

17

0Boiler.
1Car horns and cars passing by.
2Car horns and cars passing by.
6Outdoor industrial warehouse ambience.

soundscapes_warehouse.txt

Well

NameDescriptionDSPPosition NumberPosition Description
Well.DeepInsideA deep version of the Normal Machine Humming, with very faint beeps.

1

0Machine humming.
1Computer noises.
2Computer noises.
3Computer noises.
4Command center.
5Printer.
Well.InsideA quieter version of Well's Deep Inside. Also, there are no beeping sounds.

1

Well.OutsideSounds of an ocean in the distance and faint Machine humming.

1

0Machine humming.
1Outdoor factory ambience.

soundscapes_well.txt

Environment articles:
SoundsystemSoundscapesSoundscriptsSoundcacheSound OperatorsLooping SoundMusic Composition SoftwareHammer Sound Browser
ChoreographyChoreography CreationResponse SystemFaceposerScene Implementation
List of TF2 Soundscapes - Valve Developer Community (2024)
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